
I tried Dungeon Crawl Stone Soup for the first time last week. And no matter what bizarre thing you try (using a stethoscope on a statue casting stone-to-flesh on a rock enchanting a worm tooth), the dev team has gotten there first with a customized message and effect, because The Dev Team Thinks Of Everything. You can learn its complications the hard way, or you can spend a lot of time with spoiler files. NetHack is a ridiculously complicated game. No matter how good you are, the goblin around the corner could still have a wand of death, and if it does, you’re probably toast. You die a lot at first because you have no idea what you’re doing, and you die later because you do and yet it’s not enough. As a starting player, you don’t know about the dangers of drinking from fountains, the real purpose of candles, or why a purple h should terrify you.Īnd you die a lot.
#CREEPYPASTA DUNGEON CRAWL STONE SOUP MANUAL#
I typed in every single letter of the alphabet, lower-case and capitalized, to discover umber hulks and leprechauns and quantum mechanics long before they showed up in my game.īut the NetHack manual and the in-game documentation won’t give you all the information you need. You can also type in random symbols to find out what they are in advance, and get a quick definition. The only way to recognize things in-game (apart from walking up to them and seeing what happens) is to hit the slash key, which will allow you to move your cursor over things to find out what they are. The sign is me, the + signs are closed doors, the o is a goblin, the f is my kitten, the brown parenthesis is a weapon of some kind – a crossbow, but I only know because I checked it earlier. This is an ASCII representation of a dungeon. I played NetHack 3.1 in the fall of 1991, back when horses didn’t exist and”elf” was still a class.įor the uninitiated, NetHack looks like this: DCSS: Circus Animals Circus Animals variant.The first roguelike I played was NetHack, one of the oldest and best of its breed.13 Steps To Crawl (Introduction) - Beware that it not up to date for the latest stable release of DCSS.LearnDB lookup - Reference for in-game creatures and items, including notes from players.The Dawn of Stone Soup - Overview of DCSS development.Trunk releases - Up-to-date development versions.Optional dungeon branches increase the difficulty for seasoned players.Wide range of skills, species, backgrounds, and religions offer several play styles.

Online servers where players can watch other games or compete on leaderboards.The resulting game is more friendly to new players while still requiring a good deal of practice and skill to win. For added difficulty, players can attempt to collect all 15 runes scattered throughout the dungeon.Īs outlined in DCSS's design philosophy, the developers strive to create a balanced, tactical game that limits grinding and reliance on out-of-game sources of information in order to progress. It is developed openly and welcomes participation from the community.Īs in the original Dungeon Crawl, players are tasked with finding runes to enter the Realm of Zot at the bottom of the dungeon, before returning to the surface with the Orb of Zot.

Official site of Dungeon Crawl Stone Soupĭungeon Crawl Stone Soup is a variant of Linley's Dungeon Crawl.
